

- #HOW DO YOU CREATE A CUSTOM MAP IN CITIES SKYLINES HOW TO#
- #HOW DO YOU CREATE A CUSTOM MAP IN CITIES SKYLINES MOD#
Important are still oil, ore, as well as fertile land, to offer something to the economy of the city. So that the map also looks nice, all bumps must be flattened out. The map is close to being finalised, but now comes a little more effort. So you can put a whole bunch of trees at once on the map. There are a ton of collections and mods that allow you to build based on your preference of architecture and your.
#HOW DO YOU CREATE A CUSTOM MAP IN CITIES SKYLINES MOD#
Fortunately, in order not to place each tree individually, there is the Mod Prop Line Tool, which makes it possible to place several same objects in lines and curves. The beauty of the modding community surrounding Cities: Skylines is its diversity. It has been efficient to follow these with lines of trees, so that they are still visible after smoothing the landscape. Now the task was to mark the state borders. 10 Reasons Cities: Skylines is Better than SimCity (2013. I wont go so far as to claim it is the best but im rather proud of a map i just finished that fits your description perfectly brechnor if you like tropical maps. After some tweaking, I came out of it with this: Written By Unknown Monday, 29 April 2019 Add Comment. However, it did not yet have the right height to add some water. I find the whole concept of setting and manag.

#HOW DO YOU CREATE A CUSTOM MAP IN CITIES SKYLINES HOW TO#
Now, I had a heightmap that fits the size of 25 tiles and displays the borders of the states. I am pretty new to the game, and while I have understood most of the key concepts, I am not quite sure how to use districts properly to manage my city. Then I combined these two screenshots in Paint.NET (like Paint, just better), so that they are congruent. So I zoomed in closer and created another screenshot. As a result, the borders of the states were no longer displayed. I had to zoom out very far to bring the entire USA into 25 map tiles. These images can now be opened in the editor of Cities, if they are relocated in the heightmap folder. The borders for the map were taken from OpenStreetMap and screened with the Windows snipping tool. To capture the whole process, I decided to create a making-of video: While this map was created almost the same way as all the other maps in the collection on Steam, each map brings new challenges. This time I even created a making-of video. The USA is the next map that I uploaded to the workshop.
